Eledryll
Module Developer
Modules

Eledryll - Country Crossroads
After weeks of trekking through swamps and fields, you reached a fork in the road. This countryside is definitely starting to get on your nerves, as you can't shake the feeling of being watch from behind the trees. Is it another pack of angry farmers going to assault with pitchforks and knives ? or that weird werewolf kid you met near the ghoul's nest ? or perhaps something else entirely...

Eledryll - Urban Mansion
The old manor on Pennymount street. You heard tales of its precedent occupants, some flattering, some worrying. Whatever truth there might have been in the long stories the merchant served you, they're gone now. The imposing building stands tall in front of you. Yours for the taking as a reward for your services. What secrets these old perfumed halls can still hold?

Eledryll - Prowlwood Village
After days of travel on poorly kept roads, your eyes finally meet with the grim green edge of the Prowlwood. Your contact is supposedly in a remote village, located less than a day away from this border. Seven hours later, you reach the hamlet mostly unscathed. Immediately, you notice something strange. The silence. The still, unnerving, eerie silence. What happened here? A large beast? Bandits fleeing from the war perhaps? Could some illness have found this way this far from civilization? You were about to find the answer in what remained of Prowlwood Village and of your contact.

Eledryll - Brior Keep
Away from the everchanging politics and complicated plots of the bustling city, the truculent lord of Brior Keep rules over his land with an iron fist. For some, the county may be an irredeemable backwater while others will depict it as the gateway to a second chance in life. Do not be fooled by the country's apparent tranquility : it may be as treacherous as its master.

Eledryll - Sailing Ship
The chains of the damned rattle under the creaking deck. A stale wind brings the sent of decay through the tattered sails. Horrid is the sight, but legendary will be the loot of the dread captain Ardwad Zerkan.

Eledryll - Forsaken Monastery
In its time, it was a jewel of subterranean architecture. Pilgrims of all religions would come and see the great underground monastery, with rows of chapels defying the earth crushing weight, its great library and austere private chambers echoing of pious chants all day long. Now, complete annihilation would have been preferable to its current fate. The now de-consecrated grounds host all kind of impious terrors reveling in sacrilegious rituals and unspoken sacrifices. The abbot tasked you to put a stop to it by any means necessary.

Eledryll - Last Resort Inn
Travellers of all kind cheer and sob in this inn at the end of the road. Of all roads, where all stories converge. Whatever be your heart's desire, you'll find pointers here. The barkeep may enterain you, if you manage to entertain them first. Or you can grab a seat and interact with the colourful yet highly suspicious crowd!

Eledryll - Vileroot Road
Plumes of thick fog snake between the gnarled trees. A handful of misty ferns and toxic mushrooms seems to be all that can prosper down in these woods. Foul winds and corroding clouds get trapped in the valley by the surrounding mountains, carving the land into a foreboding landscape. The locals behind the hill say that, to these days, this forest is still haunted by the spirits of a damned witch coven. The Church got rid of the bodies, but could never exorcise their ghosts.

Eledryll - Planar Palace
It was in the astral plane, amidst twinkling stars and rushing comets, that the great astromancer made their home. There, the great, towering building floats in the ether, like a black stone scar on the face of the void. The interior was a marvel of both arcane and engineering, with scores of rooms dedicated to all manners of studies, a lavish foyer and sprawling library. Though well hidden, the planar palace was eventually discovered by...rival entities. It is truly a shame that you were there when these otherworldly forces came to invade!

Eledryll - Wine Cellar
The count stores his finest vintage and favourite cheeses down, in the darkened cellar. All sorts of stories try to account for the cellar's peculiar acrchitecture. Some say it was an old aqueduct from way before the fortress was built, others it was the family crypt, moved some place else for... undisclosed reasons.

Eledryll - Sunken Pyramid
A gargantuan cavern in the bowels of the jungle hides a curious sight. The massive pyramid dangles at the end of rusted chains, firmly fixated in the rocky ceiling. At its top, a gem of shocking proportions emit a bright, purple glow, reflecting against the walls and the cavern. Underneath the bizarre structure, forlorn ruins barely emerge from the inundated cavern. The skeletal remains of a dragon, crashed on top of these ruins, let you quickly grasp the purpose of this sanctuary. It is a tribute to the power of the ancient beasts. A testimony to the long lived clergy that worships them, still to this day. The head-priest is close by. Maybe you should pay them a visit?

Eledryll - Ghoulish Hollow
Nearby villagers told you this cavern was home to a bunch of devious creatures. Creatures? Critters? You might have misheard them. The horrid stench coming from that damp hole in the cliffside hints at something nefarious going on in these tunnels. Ghouls? Cultists? Wyrms? Only one way to find out!

Eledryll - Khazan-Khan Bridge
Epitomy of the late queen Draga the Second, the bridge of Khazan-Khan was the embodiment of both the kingdom's prowess and pride. Spaning the entire Valley of the Grey Mother, the bridge was dedicated to the queen's former lover, Khazan-Khan. The stonework claimed countless dwarven lives but the results were here : merely a few days of travel were enough for people from the valley to reach the dwarven capital, cresting the mountains, instead of weeks of perilous trek before. The biting frost, the roaring winds, the blinding clouds... everything indicated nature would not tolerate such a bold act against its supremacy. Soon, winged monsters were preying upon the travellers. After another dragon attack, the traffic was stopped for security reasons... and the bridge was closed indefinitely.

Eledryll - Grand Library
The magnificent halls were always humming with the hushed voices of courtiers, the pitter-patter of servants, the clinking of the palatial guards chain-mails or the rushed tread of foreign messengers. You have your own reasons to stand there, on this hallowed ground, treading upon the shining marble floor with muddy boots. In fact, you were hoping to make a scene... One nobody will be able to forget in the decade to come.

Eledryll - Mountain Road
The rocky path weaves and coils around the mountainous peaks, forever going up. The flowing grass, the omnipresent pine-trees and the murmur of the nearby brook give the scene an enchanting vibe. Be wary of the occupants of the mountain though. Some dislike visitors!

Eledryll - Banquet Hall
In the dim glow of the moon lit windows, you approach the table of the count. It was set for nine people. You wonder if the other guests will be as delightful as he is between his fits of feverish monologues. His burning curiosity, his great knowledge of the arcane, his long journeys through the hag-ridden swamps and barbaric folks of the mountains left you with an unshaken desire to know more about this man. More about the unsettling silence of his house. More about the decadency of his once illustrious name. These thoughts quickly scurry away as you hear the bell... of the first service.

Eledryll - Treasure Vault
Riches beyond a dwarf's wildest dreams... That's what was prophetized to be tightly guarded in the king's hidden vault. What the thieves ignored... is that the vault was a cage for something much less appealing than gold and jewelry.

Eledryll - Dwarven Mines
Relentless, the dwarven miners dug day and night, always opening new tunnels, deeper and deeper into the earth's entrails. From these cavities, they reaped a reward of gold, crystals, gems and silver... unknowing of the plague that soon to fall upon them.

Eledryll - Meteor
A meteor crash site, with six variations for weathers and settings, setup with walls, doors and lights for Foundry VTT.

Eledryll - Army Camp
You never know when you'll need a good old fashion army camp for your campaign, with reinforced palisades, ditches, watchtowers and plenty of tents to take a well deserved nap. Be it for your PCs to plan their strategy for the upcoming battle, or to sneak in to assassinate an enemy commandant!

Eledryll - Sawmill
Bathed in the frigid water of the mountains, a large wooden wheel creaks and moans as it rotates, bringing the sawmill cutting machinery into life. Beneath a thick crust of sawdust, piles of carefully cut planks wait for the next horse carriage to bring them to the townsfolk down in the valley. The last one never came back though... Focus on your game, not on your prep, with our game-ready map packs. All scenes come pre-configured with walls, doors and light effects! Maps using several levels come pre-configured with stairs, floors and roofs for ease of use.

Eledryll - Stifled Graves
The Stifled Graves, an opressive underground crypt in the bowels of the jungle, setup with walls, doors and lights for Foundry VTT.

Eledryll - Salt Mines
The new mines were full of promises when they opened in the Asperia mountains, near a coastal village of fishers and merchants. The operations were progressing at a rapid pace, uncovering new riches as they dug deeper and deeper. And one day, the screaming began... In some of the more claustrophobic tunnels, you can even hear it still, like an undying echo.

Eledryll - Lone Cottage
A peculiar cottage stands alone in the middle of the encroaching woods. Come in!, croaks an elderly voice, Inside you shall find warmth by my hearth and peace under my roof. As the door creaks open, you discover a humble yet cozy cabin, filled with the heat of the crackling fire. The air echoes the bubbling of a pot in the fireplace, and the faint hissing of several alchemical contraptions. In the middle of the ground-floor, a strange, tall tree rises up to the roof, its leaves buzzing with fireflies. Come in, don't be shy! the voice repeats. Will you enter?

Eledryll - Graveolent Glade
Puffs of morbid spores linger through the fetid air, propelled into the atmosphere at each step you take on the dampened ground. The sickly trees cower and moan under their heavy coasting of fungal infestation. Their sullen roots disappear under the tangled mycelium, spreading its intoxicating excrescences. The druidic ritual went extremely wrong in those parts of the forest. Unless... it was supposed to go that way. If only breathing in these parts was not so intense, if only the air did not burn this much, if only you heard this... growling in time... Focus on your game, not on your prep, with our game-ready map packs. All scenes come pre-configured with walls, doors and light effects! Maps using several levels come pre-configured with stairs, floors and roofs for ease of use.

Eledryll - Chouka Village
The small village was located deep in the hanging valley. A sinuous and secret path led through the peaks to the precarious pass leading into the hamlet. The elders always went to great efforts in order to keep intact the secretive nature of the community and its location. Spirits were numerous in these mountains, some benevolent. Most neutral, or worse. It was said that the spirits of the dead travellers who perished while trying to reach the village, would reincarnate into evanescent butterflies, finally able to reach their final destination using their new found pair of perlescent wings.

Eledryll - Corridor of many Accounts
Countless hours, unending work, the hushed sound of thousands of footsteps amidst the wooden halls. You can barely imagine the true value that holds the Corridor of Many Records. This repository of human knowledge, compiled and shared for generations, lured many a deranged scholar and wealthy aristocrat. The extensive building housing these changing corridors of undending libraries was targeted more than once by rival powers, trying to seize the memories it hides deep inside its bowels of wood and stone. None succeeded so far.

Eledryll - Spiders Cave
The Lair of the spider queen Ctenidys sprawls deeply below the mountains, as an infinite and glutonous organism of rocks and webs. Swarms of giant spiders have recently been pouring out of the cavernous maws and wiping entire villages. You were tasked to put an end to the silky reign of the creature and for that, you will have to fight it in its den.

Eledryll - Faerie Forest
Deep in these ancient woods, forbidden to mankind by magic and spear, stands an antediluvian tree. It is a seat of great power, claimed by both the Seelie and Unseelie courts. In the great fluctuation of politics and wars, the tree passed from hand to hand many times. Once the symbol of a great seelie king, the next day the home of a feared enchantress of the Unseelies. Chaos and change were always the norm amongst the Feys. Some of this history had seeped into the tree. Now its fruits bear as many boons than curses.

Eledryll - Bypath of Broken Banners
The ravine fell silent as you passed through the remnants of decrepit and long forgotten fortifications. Corrugated shields and plate armor litter the ground, their mission of protecting whoever carried them evidently failed. Broken spears and destroyed standards stick out of the ground, forming an almost impenatrable forest of spikes. Long forsaken tombs are unequally spread across the chasm. Stone vestiges of the lives they were intended to honor at some point in the past, like the melted candles that cover their cold surface. As you approach the empty battlefield, a thick fog rolls in, carrying tense whispers and chilling murmurs. Whatever still looms over these cliffs, you evidently disturbed it !

Eledryll - City Sewers
With a splosh you find your way down the greasy ladder and alongside the rotten tunnel. The air is stifling, charged with putrid fumes and the musty scent of sewage water. Dead animals and cast away litter flow alongside the narrow edge, washing away with everything this city has forgotten : its rubbish, its broken furniture, its broken citizens. The ill, the criminals, the exiled hide away in these tunnels, not far away from monsters' lairs and age old ruins belonging to dead civilisations. Explore all you like but be mindful of the dreaded encounters that lurk here, in the city sewers, below everyone's feet!

Eledryll - Obsidian Coast
The caustic waters slowly creep on the blackened beach, lulling nearby creatures with its mesmerizing glow. The Viridian Sea stands as a testament to he hubris of mankind and unchecked powers of our archmages, an indelibile scar on the face of the continent. It is said that whoever breathes its sulfuric air, strolls along its charcoal-like coast and witnesses its menacing tinge can never see a spellbook ever again without disgust.

Eledryll - Enchantress Lair
At the heart of her palace, walls adorned with flowers of steel, the enchantress works day and night in her lair. Relentless, she conjured every minion she could, memorized every ancient grimoire in her possession, employed every strange artifact in her treasury, and made the needed sacrifices. Her followers tremble as the walls shake and rivers of flame shatter the tiling open. Is she summoning an ancient lich? thawing the frozen remains of a white wyrm? or communicating with dead gods through a magic mirror? There is only one way for you to discover it, help her, or hinder her ritual ; and it is to dive deep in the enchantress's lair.

Eledryll - Azure Hollow
Undisturbed by sunlight, these sprawling caverns have a distinct touch of Faerie. In spite of the lack of sunlight, a rich variety of flora managed to develop down there. Although, do not be fooled by the plants alluring beauty, the azure petals, the sweet scent, the silken leaves... Most of them are carnivorous to some extent. Good luck down there! And do not come back up without some knowledge on the source of this witchcraft!

Eledryll - Arcane Crater
The arcane is a fleeting and strange force, ethereal like a butterfly yet able to cause destruction on par with a meteorite. No mortal should wield such a complex and destructive power. Maybe that is the reason why most try : prohibition.

Eledryll - City Barracks
By day and by night, under sun and snow, the city’s militia always stood head-fast against crime and corruption, protecting its citizens to the peril of their own lives. The barracks, near the city center and neighboring the pauper districts, were always seen as the proud temple of justice. Knights in shining armor, their voice booming and echoing through the streets as they strike down the twisted and the crooked, saving the innocent from nefarious, abject acts of evil. On the surface and for most common citizens, this is still true. However, deep inside, the shining apple that is this city rots from within with corruption. The town’s council is likely aware of the situation, but such is the price to pay for order. Or is it?

Eledryll - Campsites Collection
Whether your party is exploring frost-stricken mountaintops, trudging through sickening swamps or spelunking uncharted caves, the one thing they can count on will be their need for a moment of respite against the horrors of the world. This series of campsites in various environments will provide some visual sceneries to your players’ amazing roleplay…and potential lethal encounters with the local inhabitants of the night.

Eledryll - Orphanage
The sound of crying children can be heard from behind the fence. Amidst the bustling city, most onlookers do not stop for it but the sounds piqued your curiosity. You push the creaking doors of the orphanage and stumble upon the Drow head-mistress, giving you a stern look.

Eledryll - Campfire
A campfire at night, six variations for weathers and settings, setup with walls, doors and lights for Foundry VTT.

Eledryll - Spellbound Burrows
The silent tunnels only echo the skittering of tiny feet moving in unison on rare intervals. It's almost... musical. Your last torch is slowly running out as the last embers of light dissipate in the still air. The mesmerizing glow of the strange mushrooms growing from the cave walls will soon be your only source of light. The only thing separating you from total, empty darkness. It won't impede their sight : they are well accustomed to the dark. Nevertheless that thought, maybe it would be a blessing for you : you won't be able to see what happens to the comrades standing next to you. That would be one less thing haunting you forever... if you survive this mission.

Eledryll - Door to Eternity
For centuries, it remained shut in the darkness of our mind, forgotten on purpose by our history and scholars. This great calcified ebony door leads to nowhere. Trust me. Ajar, its creeping revelation only brings shame and sacrifice. Despair and desolation. Do not make any attempt on its locks. Do not think about the door to eternity. And, above all, do not pry it open.

Eledryll - Jungle Trail
A path leading deep into the forsaken jungle, eight variations for weathers and settings, setup with walls, doors and lights for Foundry VTT.

Eledryll - Dreadmaw Cove
Hidden from the sights of the Navy, a small flooded cave hosts a rugged band of treacherous pirates and their vessels. For months now they've been avoiding capture, raiding unprotected fleets (or even well defended ones, should they feel bold). Your task was to infiltrate them, meet their captain, and cut the serpent's head. Will you succeed?

Eledryll - Ritual Rooms
The air is heavy with the metallic smell of blood, stifled by the intoxicating scent of alchemical flowers and roots. You hear the crackling of arcane lightnings in the distance. The dimly lit corridors seem to extent indefinitely in all directions, sprawling seemingly forever under the mountain. The mages who built these labyrinthine halls knew very well what they were doing to deter robbers and curious rivals.

Eledryll - Dwarven Distillery
Brewmaster Odar Thorbruk was on top of the world, both literally and figuratively. Since he was not a dwarf to scorn at a good challenge, he decided to build his brewery on a mountain peak. The roads were dangerous, the cliffs and blizzards ever threatening. Yet, the dwarf’s business flourished. Following humble beginnings, his establishment met some level of success with the local nobility. He crushed his rivals mercilessly, stifling them economically when convenient, or physically when needed. He always had at least a few cut-throats in his ledger. If anything, they were useful to keep his employees in line. As he grew older, Odar did not become more lenient. He became sly and bitter. That’s when the party comes into play.

Eledryll - Frozen Valley
The cold bites your fingers, your face, your eyes... Around you, amidst the cataclysmic landscape, the tips of giant peaks hardly pierce through the snowy crust. The black rocks fractured and cracked by the overwhelming ice. Frozen stalgtites dangling from their every nook and cranny. Be wary of the weather. Be wary of hidden crevices, laying in wait to engulf you under the snow. Be wary of the creatures that can survive this cold...

Eledryll - Dregmoor Docks
The city docks witnessed much change over the years. From a rickety wooden boardwalk to durable and bold stone increments. From small and humble fishing ventures to daring ships braving the seas with exotic goods on board. From peddlers selling rush baskets to foreign merchants offering unseen, exotic and strange merchandise. From multiple healthy and law abiding businesses to the ever changing machinations of criminal groups and state-wide magical ventures and consortiums. There is always something new, surprising and potentially dangerous waiting for you on Dregmoor docks, by day or by night!

Eledryll - Cellworth Street
Back on the cobblestones of Cellworth Street you inquire about the dark dealings and insidious happenings in the neighbourhood. No dice for your investigation so far but you learnt that the morning market was a good place to mngle with the populace and, perhaps, make some progress on your investigation. The street is opaque with fog and smoke, the air is dampened by the recent rain. Merchants shout and gesticulate as onlookers gaze briefly on the saturated stalls. Shady individuals are moving about amidst the crowd, performing strange gestures and mimicks at each others. From time to time, the local militia eye you curiously with unfriendly intent. You can feel it : this day is going to be exhausting.

Eledryll - Emberlight Forge
Hidden from sight deep below the crust of the earth, down in the darkened caves, the Dwarves forged the finest of weapons and armor. These were true works of art; the art of killing and protecting. Their jewelry was adorned with pride by the high and mighty of every known civilization. The fiery maw of the great forge was continuously fed with a seemingly endless supply of gold, silver and jewels. Treasures beyond description, now lost with all the blueprints and knowledge of this proud city. Despite all their might, their riches and their crafting prowess, none of the forgemasters could prevent the cataclysm that buried their town.

Eledryll - Reekwater Hamlet
The stormy sky finally clears for a brief moment over the bay of sickening reputation. The rotten wood of the docks creak with a sinister moan under your boots. Behind the damp, mold-covered windows, you can still feel the gaze of the locals behind your back. That trip was a mistake. The voice of reason screams in the back of your brain to turn back, to take the road home, but alas for now you ignore it. The only way you are going is forward. Forward onto the rickety ship that can barely hold its hull. Forward on these dark waves, hiding unspeakable horrors under their pelagic mantle.

Eledryll - Demonic Summoning
Deep in the bowels of the manor stands an altar of unspeakable origin, its initial purpose long lost to time and centuries of expunges by the church. Now, it lives anew, its candles reignited by unsavory hands, united in doubtful purposes. The sigil was traced again. The sacrifices were made. The litanies of old were chanted once more under the stars, settled in the night sky in the appropriate pattern. The Second Coming approaches. One you are not ready to be made part of. Maybe it's not too late...

Eledryll - Dragon Catacombs
The jungles conceal many secrets. Millenias of history hidden on broken tablets amidst the underbrush. Meters of frescos depicing the early days of civilisation. Sealed tombs honoring the heroes of old, the primordial dragons and their priests. For centuries, the grave remained shut. Only recently was it opened by unscrupulous adventurers looking for its buried treasures and unearthed secrets. Fire and death were their only rewards, though they managed to awaken something ancient, something evil, in their meddling.

Eledryll - Windhorne Castle
Do you remember our keep? gazing proudly on our land from its peak atop the mountain? Do you remember our kingdom? or the scent of its ashes in the burning air? Our house is in shambles. Our throne was seized by a vile impostor. Our people are in disarray. Do not suffer the arrogance of the usurper, neither the scorn of our servants, nor the treachery of our great generals. Reclaim what is yours by right, be it by deceit or by sword. Take back our legacy of shame and usher in your golden age. Windhorne castle is well defended, but it has its weaknesses.

Eledryll - Temple Nave
When the miners come up, heavy with gold and silver ; when the hunters come down with their dragon fallen ; when the mead flows and the priests chant... the gods always smile upon the dwarven kingdom. This time, however, they frowned. Why so you may ask? Enter the temple, and discover it for yourself.

Eledryll - Mordhin Memorial
Atop the lonely hill surrounded by ruins and murky ponds stands Memorial Hill. The remnants of broken blades, corrugated armors and tattered banners flowing in the winds with melancholy are all that remain of the tragic events that took place on this very hill ages ago. Will you dare to brave the dead in order to tear away their secrets?
Eledryll Maps - Creepy Caverns Bundle #1
Be it for a lair of unseen aberrations or some ancient artifact hidden deep beneath the bowels of the Earth, there is always a time when we need to send our players in the claustrophobic tunnels of the underground. With shimmering crystals, deadly acid pools, bioluminescent mushrooms and ancient evils lying in wait for eons, these four map packs may be what you need to set the right mood at your table!

Eledryll - Abysmal Bridge
Ill-fated rumors spoke of the non-linear tunnels beneath the dark mountain, leading to antiquated ruins, deadly traps and prophetized treasures beyond your wildest dreams. With a heavy backpack, your trusty weapons, and little care, you started your greedy pilgrimage. We shall not retrace the horrors you had to endure. The cold of the snowy road. The jabs of hunger into your stomach. The loss of what little remained of your starting company. But finally, after all of these endeavours, you reached your deserved destination. At the end of the crumbling bridge, the massive stone doors bear the sigil of the skull and the spirale. Almost flying above the empty void beneath your feet, this abysmal bridge is what separates you from your fame and wealth. You will conquer it. And anything else this horrible place could still throw at you.

Eledryll - Broken Bones Bog
Beneath the sickening waters of the festering bog, a titan sleeps dreamless. The sprawling skeleton of a dead dragon emerges sporadically from the swamp. Its formerly proud carcass has been conquered by mere moss and vines. The large wings that bore it aloft in days gone are now forever anchored to the muddy ground. Forever? Maybe not. A coven of bold hags set their home on the nearby island in the hope of bringing the beast to life once more…or rather, to un-life -- but this time to serve them as its masters for their dastardly schemes. Something needs to be done before the ritual is complete!

Eledryll - City Cistern
The Old Town was always the mirror of the city prosperous development. Beyond the grins of the shop-keeps, under the shiny floorboard of the embassy, beneath the cobble streets stirred something ancient, primeval. Few did know that the district was built on the ruins of a much older settlement of unknown origin. There, in the labyrinthine succession of collapsed tunnels and aqueducts, something primordial stirred, occasionally leaving its dark chambers for brief visits into the numerous sewers and cisterns that were connected to its lair, much to the dismay of the city workers.
Eledryll Maps - Curious Country Bundle #2
The fresh air of the countryside calls for you. Travel on muddy roads through thick woods devoured by a swirling fog, meet peculiar characters and investigate the bizarre mysteries plaguing these remote farms, forgotten lakes and wild forests! Strange cults, dashing bandits, wandering monsters and unyielding druids will be your foes for tonight!
Eledryll Maps - Dwarven Legacy Bundle #2
Beneath the empty gaze of enormous stone statues to the glory of the ancestors, along the darkened corridors of an empty ruin or atop the hill of Mordhin Memorial, let your players follow the stories of these dwarves of old, now lost yet renowned, and hopefully find their hidden treasure!

Eledryll - Wyrm Cenote
The icy maw of the darkened cave greets you with its frostbitten breath through icicle teeth. You shudder, trying to hide your weakened flesh in the confines of your snow-ridden cloak. This must be it. The white wyrm's lair. Yet, through the roaring wind, your frigid ears cannot hear the beast. Through the maddening blizzard, your frost-bitten eyes cannot see a thing.

Eledryll - City Square
Nothing can really prepare you for the sight of a night market in a bustling metropolis. The activity, the noises, the smells… Gallons of spices next to bizarre elixirs, savage weapons and fruits from faraway lands. The smell of exotic fish slowly rotting. The ruckus of the crowd negotiating for a better price and the shouts of merchants inviting you to their stand from afar. It is truly a unique experience. Watch out though, for in these types of crowds you never know who could be lurking!

Eledryll - Necromancer Lair
You tracked down the undead plague to a series of caves at the mountains' base. There, you discovered a web of secret tunnels leading to a laboratory. Rows of shelves filled with lifeless skulls welcome you inside the master's room, their empty socket seemingly following you with their vacant gaze. The air is thick with the nauseous scent of rotting flesh. Alchemical apparatuses of varying size and design bubble and hiss on their ivory tables. This place was built to hide its architect's secrets but watch out : amidst the dreadful researches some things better left in the dark are lurking. Will you confront them?

Eledryll - The Eternal Library
Sepiaanksharokh was a hoarder, as most dragons are. However, the strange creature took the habit of not hoarding gold, silver and jewels, or lands, or magical artefacts…but knowledge itself. It built its own library between the planes, where the threads of magic are the strongest, and accumulated scrolls, treaties, maps and grimoires of all kinds. Amidst the frequently opened and deeply cared for tomes, one may stumble upon old, forbidden magic, forgotten by the gods themselves; or the strange and exotic stories of a now expired traveler; or a collection of cooking recipes originating from a dead kingdom. The creature was always looking to grow its collection. However, it did not look kindly upon visitors. Entering the Eternal Library uninvited was a sure way to get your memory violently extracted and added to its chronicles.
Eledryll Maps - Dwarven Legacy Bundle #1
From fiery forges to the frigid crests of towering mountains, immerse your players in the dwarven culture with this bundle of four map packs. Let them battle through hordes of goblins, through fire and darkness, to reach long forgotten armories and dwarven treasures.
Eledryll Maps - Fantasy Wilds Bundle #1
Lure your players into memorable encounters with these four map packs where the laws of physics battle with strange arcane forces. From cursed woods, acid seas, frozen calderas and spider infested forests, weave the tale of your next battle where the environment aims to be a fully functional part of the encounter itself.
Eledryll Maps - Dreaded Dungeons Bundle #2
As the campaign goes and your players get stronger and more confident, you might want to throw unexpected challenges, deadlier foes, dastardly traps and unconventional settings at them. this bundle features four sprawling dungeons, filled with the murky scent of necromancy and a tinge of corruption from the void beyond.
Eledryll Maps - Gloomy Graves Bundle #1
This collection of haunted graveyards and desolated battlefields host dozens of vengeful spirits and ill-meaning revenants for your players to face. Choose the battlefield upon which you should summon these spooks : an abandoned church? a forlorn wood? or a ghostly ravine?

Eledryll - Dreams in the witch house
Swarms of flies buzz around your head as you go forward, battling through the muddy ground for each feet of progress. This fetid swamp is home of a powerful hag. The foul creature is rumored to bring powerful boons upon whoever finds their way up to her, amidst terrible curses for whoever may cross her. After miles of the rotten wood, you finally reached the decaying docks and the pestilent body of water that now separates you from the foreboding cabin in the swamp.

Eledryll - City Council
Today's session of the Council is of paramount importance, as a grave matter shall be discussed. For once, the ups and downs of trade, the needs of the aristocracy, the fleeting demands of faraway countries... will be glanced over. Today, the question they shall ask and answer, will we do about What shall with the rampant criminality that plagues our slums?. Let's hope the councillors won't be interrupted...

Eledryll - Dwarven Fortress
As the hammer falls and ember glows, as the cheering echoes through the halls, the Thorbruk brothers lead their house with an iron fist. Crowning one of the highest peaks in the kingdom, the dwarves of house Thorbruk built their stronghold as the overseeing testimony to their power, seen by all who inhabits the mountain range, feared by all who refused to submit to their influence. The frozen fortress, near impenetrable, features layers over layers of rooms, stores, workshops, gaols and weapon caches. Nevertheless how intimidating the dwarven stronghold may be, as wise men say, no castle is truly impossible to breach.

Eledryll - Ghostlight Lake
Betwixt their placid ripples, the still waters reflect celestial imagery beyond any comprehension. The stars dance and swirl in an undecipherable pattern, aligning, alterning and colliding, projecting a myriad lights onto the cavern's face. A peculiar tree, with crystalline branches and leaves, grows on the middle of a small island, barely above the lake's surface. It projects a ghostly, unnerving, yet alluring light throughout the nearby tunnels. It compels you. You have to approach it. To study it. With that only thought gnawing at the back your mind, you dip one foot in the starlit, cold, waters of the Beyond.

Eledryll - Everdusk Farm
For several months now, dusk never set on this farm without sending shivers down the spine of the locals. The crops rustle in weird, rythmic patterns. The trees suddenly creak and moan all in unison. Malformed silhouettes shamble around in the fields before disappearing. The farmer and their family are now gone. Nobody really knows what happen on Everdusk Farm. You were sent to investigate at your own risk for a meager reward. As the last rays of the sunshine illuminate the dilapidated farmstead walls, you can hear a faint growling emanating from behind the treeline. It's getting closer.

Eledryll - Elven Ruins & Moon Altar
Amidst the deeper part of the woods, pillars of stone and mossy walls timidly emerge through the foliage, cold remnants of a lost elven civilization. The elven seers worship the moon as their benevolent goddess, a divine power who did not fear the dark, as it would bring comfort to her children. Now, the silent forest slowly claims its territory back.

Eledryll - Blackreef Beacon
The lighthouse on Blackreef was built on top of a harpy nest destroyed ages ago by adventurers of old. The place is surely a little decrepit and ominous, but it does its purpose well enough. The grating staircase, despite the inhuman amount of rust it bears on its fragile anchor points, still does its job at bringing the keeper up and down. A squeamish odd man this one. Far too talkative for his own good. His stories have taken a turn for the extravagant and the suspenseful lately. Maybe you should pay him a visit. If the stairs can hold your weight, let's hope that his sanity can hold your conversation.

Eledryll - Bonfire Bluff
The locals usher you towards a lonely hill, lost in the middle of the woods, with great merriment. Garlands of flowers, carefully woven by the women, decorate the rocky projections. Pillars of wood topped with wagon wheels have been erected alongside the road. You notice the path was sprinkled by the kids with flower petals. The evening summer air is electrified with a mix of excitement and tension. It's only as you reach the top of Bonfire Bluff that you understand the nature of your presence here : you are not the village hosts but rather its... hostages.

Eledryll - Sprawling Battlefield
The lifting mists reveal a scene of true devastation. Under the watchful eyes of the shambling crows, rows of corpses recently slain cover the muddy ground now bathed in blood. Tattered standards, gently float in the cold wind, like passing ghosts. Shattered spears and horse carcasses covered in arrows, are spread accross the broken plains. Great events transpired here, though nothing great can be seen.

Eledryll - Shipwreck Bay
Slowly, gently, the washed-up hull rots away ashore. The large wooden skeleton, now encrusted with barnacles and seaweed, is all that remains of a formerly proud ship. Her crew? Disappeared at sea. Her captain? Gone with the winds. Her name? Forgotten. The shipwreck entertained locals for a while before being forgotten. Did she reveal all of her secrets?

Eledryll - Shadenhal Catacombs
For trying to become a lich, the dragon-priest Drakarogoth was banished to a deep and tenebrous tomb. Amidst the musty tomes of her living years, behind dozens of traps and labyrinthine corridors, under the corpses of the hundreds of workers who gave their lives to construct this tomb, the mummy was buried unceremoniously. The stifled corridors and sealed doors are airtight. Not a wisp should have been able to enter and flip the pages of the accursed research. Nothing was ever meant to walk this grave. What the inquisitors ignored was that Drakarogoth was already a lich when she was entombed… However, part of her essence managed to escape the confines of her tomb and wreak havoc amongst the mortals above ground. The players were tasked to find and destroy her material form down below in the hope of resolving this problem. Unbeknownst to them and their contractor, the lich can regenerate if any part of her body is left intact. Thus the players will need to not only find her mummified re

Eledryll - Ship Graveyard
An amalgamation of rotten ships now congest the beautiful caves. Their crew, sunken, mangled, forgotten, now shamble about in the inundated tunnels. What magical force brought this proud fleat down there you ask? This is for you to discover!

Eledryll - Sourwood Road
Despite its ill-fated reputation, the Sourwood is frequently travelled by pilgrims and errant knights looking to meet the monks at the opposite end of the valley. The road traversing the mountains is treacherous and long. A single, poorly maintained bridge crosses over the glacial stream into the Sourwood. And there is ALWAYS a catch with this kind of bridges, isn't it? It can never be that simple...

Eledryll - House of Aches
Big cities and bustling metropolises concentrate the wealth and power of the land by attracting the elites: its merchants, its generals, its dukes, its scholars and its artists. Where there is wealth and power, the poor and the weak converge, guided by the hope of raising themselves above their current station, all at the risk of falling even lower, in abysses sadly too often trodden by mortals. Ruin, sickness and shame; these are the rewards they reap. For the desperate and the diseased, the House of Aches offers a brief respite. Be mindful though, for behind its benevolent façade the hospices conceal more nefarious secrets…

Eledryll - Wyrm Way
The snow-covered path slithers into the frozen gorge. The winds howl and whistle as they rush through the flags. At the very end of the narrow pass, the ground gives way to an impressive chasm. There, the cave leads to the darkened bowels of the mountains. Many speculated about the riches this pit could hold. Some spoke of a great white wyrm and its den, others of endless tunnels reaching into other dimensons. For years the dwarves tried to pierce the tunnels' secrets. In vain. Now the miners' songs stopped echoing through the valley for they have all vanished. The rickety scaffolding was left to rot in the snow and rain, abandoned and forgotten. As you stand near the precipice you wonder : what lays beneath the surface?

Eledryll - Throne Room
Gilded in radiant sunrays, the imperial throne looms over the empty courtroom. As dusk sets in and the sun slowly sinks down behind the mountains in the west, you enter, leaving bloodied marks over the lamelled floorboards and woven rug. How many secrets were spread in this room? How many plots hatched? how many great move in matters of war and politics? You're part of but one more, added to the pile... or are you?

Eledryll - Arkynforge
The hammers fell rythmically on the hot anvils' surface. Metallic clings echoing through the gargantuan chambers of the Arkynforge. Fire and steel, stone and crystal. The forge was the pincacle of dwarven architecture, science and magic. The molten tunnels spreading through the magmatic caverns below would let miners reach extremely valuable ores, crystals and gems with minimal efforts. Queen Draga, third of her name, was particularly proud of this achievement. It was the crown jewel of her reign. A place were the fires of the earth were tamed and submited under her will. A place where her most skillful smiths nourished the arkynflame, bright and blue. A fire able to forge any magical weapon.

Eledryll - Frigid Bridge
The placid river nonchalantly runs beneath the frozen bridge. The wood is silent and still, as if in a deep slumber. For days you braved the snow and winds in company of your convoy. Your goal was to reach the estate before the first blizzard. So far so good, but you cannot but feel a sense of dread as each day goes by, and the skies overhead darkens. You've been feeling the bite of the frost too acutely for your own comfort lately. Just a little more road, just a little more effort... The fireplace is almost in reach!
Eledryll Maps - Fantastical Forests Bundle #1
Sometimes, the journey matters more than the destination. What peculiar folks and daunting foes will your players meet during their next trip? What roads will take them to the next dungeon they’ll plunder? What awaits for them on the path to topple their greatest antagonist? This bundle will provide you with four map packs, all themed around eerie forests where wolves are not the worst thing to prowl at night.
Eledryll Maps - Fantastical Forests Bundle #2
From accursed hilltops to sinister campfires for your players to huddle around, give your adventure a touch of the macabre with these four map packs focused on dreary sights in the woodlands.

Eledryll - Ancestral Mounds
Fierce warriors, wisened elders and frantic shamans. they all lay here for the ages to come as they did for the ages past. Cairns for the heroes, mounds of clay and stone for the legends. It is all peaceful under the moonlit sky of this fateful night. Although peace never lasts. Flee this melancholic silence before you hear the trouble of the rattling bones.
Eledryll Maps - Jungle Bundle #1
Through thick foliage and thin hopes, lead your party to the conquest of buried temples, forgotten tombs and forbidden ruins at the heart of the jungle! Bring your exotic stories to life with the help of this bundle.
Eledryll Maps - Curious Country Bundle #1
Send your players investigate the strange and beguiling frontier where civilization intertwines with the wilder and darker forces of nature ; from the remote cabin of a wicked hag to a silent village the morrow of a strange festival. Battle ancient foes and discover unnamed rituals from lone hills crowned by the burning remains of a pyre to the deepest parts of swamps where beasts run unafraid of men.
Eledryll Maps - Castle Life Bundle #1
Mighty queens and plotting lords, sneaky courtiers and envious lackeys... So many pages of the history are written in blood beyond the imposing stone walls of these rooms. Bring your players to explore towering keeps, luxurious throne rooms and forgotten cellars to topple the high and mighty in this four map packs bundle!
Eledryll Maps - Creepy Caverns Bundle #3
From the faerie domains to the cruel twists of the Underdark, earth's entrails have many stories to tell. Pit your players against the strange and bizarre dwellers of the underground thanks to this series of immersive and atmospheric maps!
Eledryll Maps - Mountainous Bundle 1
Narrow paths, slippery edges and rocky cliffs plummetting into the abyss... Mountain areas are the ideal setting for dangerous battles featuring high risks and hazardous terrain in order to reach new summits. Prepare your next trekking sessions with this bundle of four map packs, from rocky woods to frosted peaks, from jungle passes to frigid depths.

Eledryll - Ruined Tower
Once a proud stronghold for the Watch, now a dilapidated pile of rubble crowning a sad hill amidst the swamp. The old lookout stood derelict for decades. Officially, it became unnecessary after the peace treaty. For the high ranking officials though, the reason was all the more sinister : the regular haunts the tower suffered made it unusable by the army.

Eledryll - Saint Miranda chapel
Under the gaze of saints of broken stained glass, you advance in the middle of this ancient chapel. Tiny flames dance at the end of the dying candles, the only sign of recent occupation. Despite its dust and apparent state of disarray, this church is still cared for. At what end you may ask?
Eledryll Maps - Eerie Interiors Bundle #1
Sprawling mansions under the moon light, forgotten fortresses and secret lairs forgotten by the sun... Let your players explore the labyrinthine layouts and twisting corridors of these decrepit estates in these four map packs!
Eledryll Maps - Otherworldly Bundle #1
Did your players rip apart the very fabric of reality? Again, perhaps? Do you want otherworldly foes to finally put an end to their earth-shattering shenanigans in a truly bizarre decor? Then this bundle containing four map packs may be for you!
Eledryll Maps - Otherworldly Bundle #2
As your players progress and meet more dangerous and bizarre foes, their path may bring them to strange and distant lands, far beyond the reach of the common man. Explore magical archives drifting between the planes, tread hellish landscapes and brave the gaze of the gods of the Underworld in this bundle of four map packs!

Eledryll - Carmine Copse
The particular, carmine, almost blood-like foliage of the region always puzzled scholars and scientists alike. Carmine Copse always seems frozen in stasis, an eternal autumn. Despite its unearthly, almost eerie tint, the wood hosts mostly – if not exclusively – peaceful creatures. Could this be the work of a demented angel? Perhaps an overzealous fey?

Eledryll - Void Ruins
Shattered ruins and broken dreams swirl in the cosmic void, under the watchful gaze of the eye of the universe. What treacherous fate, what unrestrained dreams brought you there? How will you get back to your original plane of existence? Do you even plan to go back? There are but the first questions to rush through your mind. More are coming.

Eledryll - Byroad Bastion
Deep in the caverns, hidden from sight by a forest of giant, bio-luminescent fungi, an old, decrepit fortress was erected centuries ago by a small clan of dark elves. Originally, it was a fortified monastery. The elves are now gone. Their beliefs are forgotten. The fortress is no more…but some things linger eternal.

Eledryll - Halflight Well
For days now the residents of a small hamlets have been reporting strange symptoms. The illness strikes down randomly it seems, from low born to nobles. Nobody is spared. Fear has taken a grip on the village. Pilgrims, foreign merchants and all other strangers are now eyed suspiciously, accused of being cultists of forbidden gods or malevolent casters looking to cast a harmful spell on the villagers. When your party decided to take a look into the local well, the mystery started to clear itself up.
Eledryll Maps - City Buildings Bundle #4
Cities and towns are the bread and butter of any political intrigue, between rival gangs, the plots of politicians and nobility, the evergrowing influence of the merchants and guilds, wanabe self-made men and women... The bundle aims to offer you a variety of city buildings to give your players new ways of approaching both friends and foes : the dilapidated orphanage, the secretive city council, the foreboding chamber of the stargazers and finally the wizard tower.

Eledryll - Roman Church
Night's obscure mantle slowly descends upon the shushing hills and dales. For centuries, this cemetary has stood, forever silent, upon this hill. Not anymore. You heard... rumors. You decided to investigate and packed your rare belongings, in hasted preparations for travel.

Eledryll - Crawling Fortress
When you are out for days in the desert, your skin scorched by the blazing sun, your lungs desiccated by the constant clouds of thin dust, your throat parched by the lack of fresh water… you may be prone to sensory hallucinations. When the rogue heard what she described as a billowing dragon in the middle of the raging sandstorm, the group laughed and quickly dismissed it as the result of exhaustion. But that… thing emerged from behind the wind plagued dunes. It was no dragon. In hindsight they would have preferred that. It was a roaring conglomerate of bones and skulls, cobbled together by rope and unholy magic, towering over a hundred feet above them. The beast treaded along the vast desert expanses like it was nothing, stepping over their little camp, unseen to the giant. From within the ivory belly of the monster, they could hear the screaming undead armies of the warlord and his raiders, getting ready for their next looting rampage.
Eledryll Maps - Traveling Maps Bundle #1
From their last epic battle and unto their next bloody encounter with the eldritch and the macabre... our players often spend a significant part of their adventures traveling through the mists of extensive worlds, discovering forgotten ruins and meeting unlikely allies. The roads, however, are not always safe and their next long rest may always be their last. This bundle of four map packs focuses on these essential moments between dungeons and cities and will let you give your party a taste of the dangers to come! Nowhere. Is. Ever. Safe.

Eledryll - Gelid Gorge
The narrow pass is the only way to cross the frigid mountain peaks and reach the valley where the settlers have been waiting for you. Button up your thickest coat and brave the frost and whatever evil dwells in it! Whatever you do, you are not ready enough for them!

Eledryll - Darkroot Ravine
As you wearily progress down the hidden path, the forest thickens. The trees form an almost impenatrable rampart of bark and roots. You can feel the wood's hostility in the leaves that you tread upon, in the air you breathe. Under the dense foliage, the already declining light recedes, conceding against darkness. The atmosphere is stiffling, as much as the thorns and vines are stiffling the nearby trees. The sweet scent of plant rot invades your lungs. Nevertheless, you push on, through the green tunnel.

Eledryll - Fishing Hamlet
A foul wind lifts handfuls of palid sand in the foggy air. Around you, the barnacles incrusted shacks creak and moan in the sea breeze. In the middle of the vacanted plazza rises a curious obelisk of ominous black colour, glowing with dozens of eldritch glyphs. What pelagic nightmare brought this concerning artefact here?
Eledryll Maps - Oceanic Bundle #1
Under the blackened wave and white foam, the sea may hide many secrets, many treasures, and twice as much horrors. Explore the howling heights of Blackreef Beacon lighthouse. Fight alongside the rotting shores of a beach covered in cetacean bones. Creep around the humid shacks of Reekwater creek, or face the peculiar folks of the fishing hamlet, with their uncanny obelisk carved from the blackest stone.
Eledryll Maps - Lairs and Dens Bundle #1
All creatures need a home of their own, be it a hag or a wolf, a lowkey bandit or a cunning basilisk. This bundle of dens set in various landscapes will provide you with numerous ways to hide the most devious of creatures. Your players will have to be resourceful to triumph over these threats in their own lair!
Eledryll Maps - Dreaded Dungeons Bundle #1
This bundle presents to you a collection of four battlemap packs. Lead your party through perilous exploration and daring dungeons to uncover relics from a bygone age... straight from the curled and cold fingers of the not-so-dead.
Eledryll Maps - Creepy Caverns Bundle #2
The humid and stifling air of the depths awaits you. Battle through grim mines, colorful caverns and ill-fated abysses with only your torch to keep you lit, and your companions to keep you alive. This bundle includes four map packs themed around what lies below.

Eledryll - Hunters Cabin
A lone cabin in the woods inhabited by a strange hunter, setup for FVTT with walls, lights and doors
Eledryll Maps - Bridges Bundle #1
From the fiery pits of hell itself to the snow topped mountains of the dwarven kingdoms, challenge your players with a variety of strategical battles above clouds and rivers. From choke points to pass through with might and thunder... to perilous sieges behind ruinous ramparts, this bundle will offer you several battle configurations, all of them revolving around a good old bridge to push people off into the abyss. Who doesn't love that?

Eledryll - Warden Valley
The ravens never circle far from the Warden's valley, where graves grow like wild flowers. Rows of uncared tombstones struggle against the vines to emerge from the forgotten thicket. The ravine is narrow towards the middle and often packed with necrophages rummaging through the littering bones. A perfect spot for an ambush. The grave is ready and no one would search for a dead body in a place already packed with corpses. The simple folks of the villages around here say that the tombs host the remains of the great army who conquered the valley ages ago. Their lord paid a heavy tribute of lives to conquer this land. Some even say his knights never quite forewent their duties and may from time to time roam the land in search of great quests to satisfy their former master. Focus on your game, not on your prep, with our game-ready map packs. All scenes come pre-configured with walls, doors and light effects! Maps using several levels come pre-configured with stairs, floors and roofs for ea
Eledryll Maps - Fantastical Forests Bundle #3
Explore sprawling valleys stifled under the thorns and vines. Interrupt ancient druidic rituals under the watchful gaze of the old crows, perched on top of mossy monoliths. The depths of the forests conceal many secrets waiting for your players to uncover them!
Eledryll Maps - Eerie Interiors Bundle #2
Make your town outskirts more lively and raise the stakes of your quests with this bundle of four map packs : from a decrepit theater of anatomy where sinister lessons are hold, to a sprawling three levels tavern with a curious basement ; from an apparently peaceful sawmill near a mountain brook to a haunting cellar where magic and natural science collides. Each of these buildings can hold many secrets. Will your players uncover them all?

Eledryll - Anatomy Theatre
The Professor always liked the mastered chaos of her amphitheatre. Among hastily opened crates filled to the brim with dubious content and dusty shelves, rows of seats were always ready to welcome all manners of pupils. It is there, in front of dozens of bewildered eyes, that she would dissect her strangest specimens, examine the twisted bones of a chimera or toy around with her newest construct. Today's lesson was going to be one to remember.
Eledryll - City Buildings Bundle #1
Big bustling cities often come with creeping political intrigues, a plethora of NPCs and MANY opportunities for player induced shenanigans. This bundle comes with four urban environments: the rumored grounds of a palace hall, the hushed secrets of the university library, the intricate plans of a warlords council and the rowdy crowds of an adventurers tavern. Focus on your characters, not on preparing for the next improvised battle!

Eledryll - Jungle Excavation Site
Following the rumors of lost ruins and buried treasures deep in the jungle, the small group left the community who accommodated them for days and headed down the overgrown path. They've been gone for weeks now and the local scouts report an increase in hostile reptile activity in the area. Some speak of terrible wailing heard only at night and ghastly apparition. You were sent to investigate. This... is the dig site. Amongst muddy bones and remnants of the old civilization, you discover hastily scribbled notes talking about a strange artifact, a sealed tomb and its overbearing curse.
Eledryll Maps - Faerie Frontier Bundle #1
Send your players to explore the confines of the faerie kingdoms and discover a world equally filled with enchantment and dread. Confront vicious hags. Interrupt the ever raging wars between the Seelie and Unseelie domains. Weave your own story.

Eledryll - Rural Mansion
The weeds are crawling through the broken fences. The unhinged gates squeal in the northern wind as the sun sets. Gnarled trees are strung out across the poorly maintained park. Behind the thorny bushes and destroyed well, a foreboding manor stands in the middle of this seemingly abandoned estate. Its windows were barricaded in haste with planks and rusty nails. The only sign of a presence within its walls are the thing smokestacks raising from the crumbling chimneys. Are you sure you want to meet them... and join their plight?

Eledryll - Cart Attack
The frigid snow eats at your skin, gnawing and lashing at your face. You can barely press on the road by this winter. Alas you must keep on. Each hour you lose is an hour your enemies gain on you. When finally you stumble upon wagon tracks in the snow, you hope for a friendly soul on these desolated roads. Sadly, it appears they met their unfortunate end on this very path. Broken fences and scattered bits of wood, half buried by the snow already, hints that whoever accompanied this cart, was taken to the woods. Will you follow the tracks?
Eledryll Maps - Rotting Venues Bundle #1
From necromancers' lairs to sullen beaches and rotten ships, through decrepit corridors barely lit by feeble moonlight to stifled graves under the ground, this bundle offers your players a wide variety of places to explore and probably perish in.

Eledryll - Jungle Grotto
Deep beneath the green canopy, a winding path slithers in the lush mountains. It's a well-known road to locals. They speak in hushed tones of a forbidden cavern, priests' secrets and godly manifestations. Everyone in the nearby village remains vague and avoids the subject as much as possible. Nevertheless, it was enough to pique your interest. You decided to ready your packs, buy a mule, and investigate the mysterious grotto. Focus on your game, not on your prep, with our game-ready map packs. All scenes come pre-configured with walls, doors and light effects! Maps using several levels come pre-configured with stairs, floors and roofs for ease of use.
Eledryll Maps - City Buildings Bundle #2
Every great city needs its market, its barracks, its hospice... and its brothel. At least one! This bundle features four map packs, each coming with a handful of variations for all your campaign needs. Haunted cities... burning cities... cloudy or sunny... by night or by day! Let the chaos unfold...!
Eledryll Maps - Creepy Caverns Bundle #4
Surprise your players with visual tales of enchanted and strange caverns. Uncover shimmering crystals, starlit lakes, glowing trees, dangerous magma flows, underground rivers, lakes of acid, giant webs and eldritch horrors (amongst others) in this four map packs bundle all about exploring dark and forgotten places!

Eledryll - Palace Halls
The magnificent halls were always humming with the hushed voices of courtiers, the pitter-patter of servants, the clinking of the palatial guards chain-mails or the rushed tread of foreign messengers. You have your own reasons to stand there, on this hallowed ground, treading upon the shining marble floor with muddy boots. In fact, you were hoping to make a scene... One nobody will be able to forget in the decade to come.

Eledryll - Hero's Grave
In life, they were brave but humble. Relentless against the powers at play in our darkest hours. Their spear never faltered. Their courage never weakened. In death, may they stand as the parangon of what every man and woman should strive to become. May they lie in peace, reunited with other kin spirits, just and bold, away from the falsehoods of society, away from the treacherous lies that aimed to tarnish their immaculate reputation. This crypt will be their final resting place. May trouble never find it.
Eledryll Maps - Settlements Bundle #1
From humble beginnings in a hillside village to the busy streets of a metropolis, from the acquaintance of local militiamen to the table of lords and generals, every hero needs a settlement to rest their wary head and eat a decent meal... once every couple of months at least ! This pack aims at giving you extremely detailed environments to write your story and the one of your players!
Eledryll Maps - Dreary Ruins Bundle #3
Toppled by war, struck by plagues and forgotten, the old kingdoms stir and shift. Explore dangerous ruins, face old aberrations and steal forsaken treasures and strange baubles from these four ruin-themed map packs.
Eledryll Maps - Dreary Ruins Bundle #1
They are forgotten, haunted and usually full of treasures. Ruins may hide in all sorts of terrains, from foggy swamps and sun-plagued dunes to the windy peaks of foreign mountains. This bundle offers you four map packs themed around forgotten and destroyed structures.
Eledryll Maps - Winter Bundle #1
This bundle offers you icy immensities to chill your players to the bone, with frozen rivers, ambushes in the snow, valleys engulfed by snowstorms, and more! Let your players know they should come prepare to face the upcoming winter with these four different locations.

Eledryll - Dark City Streets
A sprawling city map with a dark edge. The strange, peculiar and dangerous streets of a dark elf city inspired by Menzoberranzan and its Market district. Travel by streetlights or by jumping from rooftop to rooftop. Explore the city sewers or visit the villa bordering the slave market.

Eledryll - Underworld Bridge
For days now you've been following a rocky path through the tenebrous expanse. The darkened cliffside lights up irregularly thanks to bioluminescent fungi and strange crystals of mesmerizing hue. A few steps away from your feet, the ground opens up into a seemingly bottomless abyss, an earthly maw ready to engulf you with all your belongings. Lost, forever, to the depths. The only way of crossing to the other side is a precarious stone bridge built in times immemorial. Whatever guards it, you will have to face it. It is too late to turn your back and flee!
Eledryll Maps - City Buildings Bundle #3
Be it to foil the schemes of corrupt politicians, oppose the iron grip of unscrupulous gangs, defend the populace against invaders or simply partake in the joys of feasts and merriment... our players always have something to do in a big city. This bundle aims to supply gamemasters with stimulating city environments to explore and take advantage of in battle, from sprawling sewers to a Colosseum with its fully fledged underground area, including several streets.

Eledryll - Opulence Street
Busy streets and clamoring crowds are often the symptom of a healthy (and wealthy) town. The nearby merchants are all-in on a display of both skills and charisma to get eyes upon their goods. Behind them, through pristine store fronts you catch glances of artisans focused on their crafts. Two noblewomen on horse-back quickly overtake you at a fast pace, racing towards the wealthy district further up. You stop in front of the magic shop. Your purse is light but more supplies are always needed. Deep down, you know that danger can strike from every corner. Never let your guard down!
Eledryll Maps - Dreary Ruins Bundle #2
Decay, death and nostalgia have seeped deep into the soil, into the crumbling stone architecture of these places. Thieves gravitate towards them to loot what remains of their previous occupants. Locals avoid them like the plague for they know what dangers lurk behind the ruins. Let your players discover buried secrets and battle forgotten foes with these four map packs themed around ruins.
Eledryll Maps - Eerie Interiors Bundle #3
The silent count in his study, the cynical duchess in her bedroom, the crazed priest in his chapel, or the famished baron in his luscious guestroom... Make your NPCs come to life with this collection of highly atmospheric isometric rooms!

Eledryll - Otherworldly Harvest
Everyone on the farmstead was fast asleep when the object fell from the stars and landed in the old well. Only a slight tremor was felt as it landed in deep water, which was quickly dismissed as they went back to their peaceful slumber. They didn’t notice the water had a minor metallic taste the next day, nor did they put too much thought into the animals’ erratic behavior. Sure, the dog was barking a lot and the cattle seemed…absent. But when you live on a farm these are not exceptional occurrences. When night came again, and they finally noticed the unearthly colors slowly drifting out of the well, it was too late. The changes had already started…

Eledryll - Rooted Road
You ventured far and deep into the lush forest. After a few hours however, you noticed a shift in the vegetation. It became both more vibrant... and more hostile. Trees seem to have acquired a will of their own, their branches shuffling without wind, their leaves swirling in the night fog. Mushrooms of varying sizes and hues dot the underwood, illuminated by richly colored butterflies and fireflies. The air is stingy with the sweet scent of rot. With increased worries, you tread onward, towards the forest's heart.

Eledryll - Wayward Wastes
You should really simply say “no” when your contract asks you to go hell-diving. Alas, once again your party desperately needed the funds after the “incident” and once again you ended up down there. The soot clouds are barely light enough to let you see the swarms of winged demons dotting the blackened skies. The bright red glow of the lava rivers that split the land doesn't make looking down any easier. As you force your mind to re-focus on the mission at hand, you try not to step on too many of the skeletal remains that litter the barren land.

Eledryll - Bitterfen Ritual Site
You traveled far and deep into the parasite-ridden fen. Leeches, ticks and mosquitoes have been your ever-present companion on this journey. You don't have time to worry about the disease-ridden bites or your itching, likely infested wounds. You must reach the site of the ritual before the new moon. It is set to appear today in the blackened sky... and the sun-rays are already dimming!

Eledryll - Bloodmire Marsh
The buzzing of winged parasites fills the still air. Your soaked feet struggle to go through the bloody mud. Yet, in this most disgusting of places you can find kid toys and sweets littering the dampened ground. Who could live in such a place yet with such a benign hobby?

Eledryll - Catacombs of Maal
Buried deep in the bowels of the earth, deep within the memory of men, lies an army in wait. Half aslept through its eternal vigil. An army made of bones and gold, of ivory and corrugated iron. The army of the Tyrant-King, Ispahar the conqueror. Over the ages, many wayward adventurers found their way down these crypts, lured by the promise of gold, artefacts, and renown. Many new recruits for the dead. Growing, and forever growing their number in the silence of these darkened arcades. Traps, illusions and lies won't be the worst of your nightmares in there. For there is some things that best remain forgotten... in the Catacombs of Maal.

Eledryll - Blackbloom Bastion
Over the crumbled rempart, a decrepit bastion barely stands, reclaimed by roots and vines. Its cracked walls let you peer inside at the stiffled corridors and the silent rooms. A proud lord and his family lived here. That was before the ill-fated birth of his only son. Now, the laughter of the his dancing hosts has faded, and so did the clamour of his knights. Now, only sorrow and anger walk these halls. Now, only the elegiac lament of the weary ghosts fill the dampened air. What brought you to this place of misery ? Is it the promise of its forgotten treasures? the mystery of its unbroken curse? or was its foreboding appearance enough to lure you in?

Eledryll - Red Lily Brothel
The dark reds and intoxicating fragrances promise an intimate and voluptuous visit to the confines of the Spider Lily brothel and theater. Behind the screen of this fine establishment in the heart of the capital city, a somber figure manages with an iron fist her guild. Secrets, poison and - ultimately - knife are her weapons of choice. Beware the web you're stepping into!