Baileywiki

Module Developer

4 modules
0.7% avg installs
All modules claimed

Modules

Baileywiki 2D Core Asset Booster

Baileywiki 2D Core Asset Booster

This is an optional content-only module for Baileywiki subscribers that seeds your world with almost 2Gb of core Baileywiki assets. If you have the space, go for it. This booster includes over 15,000 tiles, images, and audio. But you can get all of this as you need it from the Baileywiki Content Module .

v0.13.62.7%
Baileywiki Content Module

Baileywiki Content Module

This is the only module you have to install to get all 2D and 3D Baileywiki content. All free, standard, and advanced content. Simply install this module and it will download what is required. Then authenticate with your Baileywiki.com account in the module's settings in your world. Then use the Asset and Scene browsers (left-side menu) to download from the cloud. Right-click any category to "Download All" OPTIONAL (if you have lots of space) If you want, you can also install one or both content boosters , these are already included in the BCM, but you can download them in one big swallow if you have the space! Baileywiki 2D Core Asset Booster Baileywiki 3D Core Asset Booster TO INSTALL ALL CONTENT AT ONCE Use the "Generate Loadout Module" button here: Baileywiki Premium Content Loadout QUESTIONS? For support, questions, or ideas, find us on Discord or Baileywiki.com

v1.0.60.2%
Baileywiki 3D Core Asset Booster

Baileywiki 3D Core Asset Booster

This is a content-only pack of 3D assets. This is not required, unless you want to pre-download a lot of 3D content. Otherwise, everything you get with this pack is already included with the Baileywiki Content Module . https://www.baileywiki.com

v0.13.6
Baileywiki Landing Page

Baileywiki Landing Page

A free module to create fully interactive landing pages in Foundry with sound, hover-effects, click actions, automated layouts, backdrops, custom tile interactions, and more. Turn any scene into a beautiful, interactive front door for your game. Build a party HQ, a quest hub, a chapter splash, or a session menu — a gridless scene with gorgeous, hoverable, clickable buttons that open your Journals, character sheets, roll tables, macros, or jump to other scenes. Your players land somewhere that feels designed, not just dropped onto a battlemap. The whole thing is additive to Foundry : buttons are ordinary Tiles, labels are ordinary Drawings. Nothing exotic, nothing locked away — so Token Magic FX, Mass Edit, snapping, and the native Tile HUD all keep working on everything you make. And while you can use Monk's Active Tiles freely, you don't NEED it. The module has the click and effect functions built-in. Looking for ways to create landing page elements and character poses? Try MadProps (Scenes and props), TurnSheet (Characters), and BatlGrid (Top-down props) ✨ Highlights One-click Designer. A single panel builds the whole page: pick a layout (top/bottom row, left/right panel), choose which buttons to create, and hit Build . Tweak any part live afterward — no rebuild required. A growing library of button art in a visual, searchable browser — fantasy scrolls, stone, wood, iron, ice, arcane filigree, sci‑fi panels and more. Filter as you type, click to preview, select. Or design and upload your own buttons! Recolor everything instantly. Color schemes (Gold, Arcane, Cyan, Crimson, Slate) or a fully custom color with a picker and an on‑screen eyedropper . Two‑tone buttons recolor just their accent so the frame stays intact. Per‑player hover effects. Glow plus any combination of Token Magic FX presets, shown only to the player whose cursor is on the button — so the page feels alive and personal. Click actions that matter. Open a Journal, a character sheet, a roll table, run a macro, or send each player to another scene (great for a clickable World Map). Beautiful labels. Any installed font — or import fonts straight from Google Fonts , which become available to your regular Drawings too. Control color, size, and offset; labels can even appear only on hover. Shaped scene backdrops. Drop your splash art inside a circle, square, or arched frame instead of a flat rectangle, and the module can generate the scene thumbnail straight from it. Polish toggles. Soft drop shadows, hover‑only labels, pixel‑perfect hit detection on hand‑placed art, and a per‑scene “launch unpaused” option so animated landing pages come up live. 🛠️ How it works Engage the landing page design panel for the first time from your Tiles menu: Landing Page Panel You stay in control of a normal scene. The Designer drops button Tiles and label Drawings for you, wires each button's hover effect and click action, and links every label to its button so they move together as a prefab (while a label can still be nudged on its own). A lightweight, design‑mode‑gated interaction layer drives the hover glow and clicks for players — and gets out of your way while you author. Because it's all native documents, you can hand‑place extra buttons, restyle in seconds, export/import the scene with Foundry's own tools, and lean on the modules you already use. 📋 Compatibility & recommended modules Foundry VTT v13–v14. System‑agnostic at its core (built and tested with D&D 5e). Token Magic FX (recommended) — powers the per‑player hover glow, compound effects, drop shadow, two‑tone recoloring, and the shaped backdrop overlay. Everything degrades gracefully without it. Mass Edit (recommended) — links each button to its label so they move and transform as one. 💜 From Baileywiki Made by Baileywiki . If you love rich, ready‑to‑play VTT content, come say hi — and bring your table somewhere worth landing.

v0.34.50