After a year of wonder, of treachery, of new plots and puzzles, the Pathfinder
Society emerges victorious over one of their oldest, cleverest enemies. The Society is free to
look to the future and see what new adventures Golarion and beyond has in store for them! With
open hands and arms, the Pathfinder Society calls upon all its agents to remember their roots.
Explore! Report! Cooperate!
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