Mammoth Factory Games

Module Developer

45 modules
0.0% avg installs

Modules

Mammoth Factory Games - Curse of the Skinwalkers

Mammoth Factory Games - Curse of the Skinwalkers

Trapped and surrounded on all sides, the party must fight throughout the night against a pack of vicious lycanthropes - but in truth, it is the threat from within that might lead them to ruin. Haunted pasts, conflicting agendas, and long-nursed grudges combine to fill them with doubt and mistrust. Stay on your guard and place your trust carefully if you are to have any hope of surviving the Curse of the Skinwalkers.This module is a 5e adventure designed for a party of four to five level 5 characters, built to be plugged easily into an existing campaign or as a stand-alone adventure. The adventure is a self-contained story that combines classic horror with the mystery and paranoia of a cabin-fever tale. The characters must fight to survive against a pack of ravenous lycanthropes, while navigating the tense atmosphere that brews around them and the NPCs that populate the adventure. Haunted pasts, conflicting agendas, and long-nursed grudges combine to fill the characters with doubt and m

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Mammoth Factory Games - Death in the Mists

Mammoth Factory Games - Death in the Mists

No escape! For weeks, the city of Dakai has helplessly waited for word of yet more sailors gone missing. But these sailors are not lost to wind, wave, or even pirate attacks, but to something even more sinister. A malevolent presence lurks in the misty seas, heaping bloody vengeance on the once bustling port city. Now, only a band of brave adventurers can save all of Dakai from a watery grave.This adventure is designed for 4 to 6 characters of 10th level. It can be played as a one shot or it can be dropped into an existing campaign.

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Mammoth Factory Games - Grave Misgivings

Mammoth Factory Games - Grave Misgivings

Murder! A pair of gravediggers, rural outsiders hired for cheap labor, stand accused by locals of luring a fellow citizen into the graveyard and murdering him. All of the evidence makes this look like an open-and-shut case, yet the gravediggers strongly deny any such deed. That is because they are, in fact, innocent, and the true culprit still lurks among the graves. If the characters cannot solve the mystery, this killing will be but one of many.This module is a 5e one-shot adventure designed for a party of four level 2 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure.

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Mammoth Factory Games - Void Stalkers

Mammoth Factory Games - Void Stalkers

Lost amidst the planes, the characters find themselves strangers in a strange land; a dying celestial hurling them worlds away from home. They have become entangled in a deadly pursuit from plane to plane, and the eldritch evils that have caught their scent are never far behind. They must gather their wits and race against time to escape the clutches of the Void Stalkers.This module is a 5e adventure designed for a party of five level 6-8 characters and built to be plugged easily into an existing campaign or as a short stand-alone adventure.

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Mammoth Factory Games Volume II - Verminhorde

Mammoth Factory Games Volume II - Verminhorde

Deep beneath the venerable city of Myrillium, an old evil festers in the dark. When the hordes of the undercity spew onto the streets to drag many of its people down into the warrens below, the characters must venture into the dark to rescue the son of a prominent noble and win his favour. Cover your nose and pull up your breeches, for their quarry has been taken into the deepest, dankest sewer depths by the ravenous Verminhorde.This module is a 5e adventure designed for a party of five level 4 characters. It can easily be plugged into an existing campaign or as a short stand-alone adventure. Additionally, this adventure also acts as Part I of the Hoard of Ghaundal, a six-part overarching story composed of smaller adventures.

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Mammoth Factory Games - The Sprawl II - Cures of the Spore-Queen

Mammoth Factory Games - The Sprawl II - Cures of the Spore-Queen

A creeping fungal infection has claimed the city of Grunensgard, and heroes are needed to find its cause. The root of the plague is shrouded in mystery, however, and to find it the characters must plunge into the infested depths of the city and unravel The Curse of the Spore-Queen…This module is an adventure designed for a party of five level 8 characters. It can plug easily into an existing campaign or be run as a short (3-5 sessions) stand-alone adventure.

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Mammoth Chronicles Book I

Mammoth Chronicles Book I

The Mammoth Chronicles are a set of eight short-arc 5e adventures spanning levels 4-11 that you can run as standalone side-quests or play sequentially as a series of epic challenges. Including:Curse of the Skinwalkers"Trapped and surrounded on all sides, the party must fight throughout the night against a pack of vicious lycanthropes – but in truth, it is the threat from within that might lead them to ruin. Haunted pasts, conflicting agendas, and long-nursed grudges combine to fill them with doubt and mistrust. Stay on your guard and place your trust carefully if you are to have any hope of surviving the Curse of the Skinwalkers."Adventure Summary"Down in the depths of the under-dark, an ancient evil stirs once more, threatening to spell doom for the surface world. Fiendish giants have emptied the lava river that acts as the region’s heat source to manufacture infernal war golems of terrible might. The characters must brave the depths below, defeat these demonic warriors, and destroy t

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Mammoth Factory Games Volume III - Titan Tides

Mammoth Factory Games Volume III - Titan Tides

Word has spread far and wide of a newly-discovered ruin found deep beneath the earth, and its excavators have need of hardy, adventure-ready men and women to chart its depths. But, unbeknownst to all, this ruin is no ordinary find: it is the remains of a long-emptied temple, its rotting priests steeped in blood magic and infernalism, and the dead here to not rest easily. They burn still with unending hate for the living, trapped by the fiery chains of the ritual that destroyed them, intent on bringing woe and ruin upon all who would dare to plunder the tombs of Titan Tides…This module is an adventure designed for a party of five level 8 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure.

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Mammoth Factory Games - Judgement of the Dragon

Mammoth Factory Games - Judgement of the Dragon

Lightning tears across a midnight sky and winds howl in the hollow ruins of the temple. A group of powerful mortals have gathered here for a singular purpose: to shatter the cosmic order and usurp the Platinum Dragon’s rule and his so-called ‘justice’. As green flames flicker across intent faces, hands are linked in a circle, and the last words of a vile ritual are spoken. A portal opens, granting access to his inner sanctuary and ushering in Bahamut’s Fall.This one-shot is a 5e adventure designed for an evil party of five level 20 characters, built to be played as a stand alone adventure, or it can also serve as the culminating battle of an ongoing campaign.The dragon god Bahamut, God of Justice and the father of all metallic dragons, serves as the polar opposite of the chaotic dragon goddess, Tiamat. Like all gods, Bahamut can only be truly slain on his own celestial plane. Drawn together with the intent to topple Bahamut, the most powerful mortals of the era have joined forces to fi

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Mammoth Factory Games Volume III - Court of the Sunless King

Mammoth Factory Games Volume III - Court of the Sunless King

Down in the depths of a ruined elvish city lies the prison of Malphoraxes, a dread wyrm of elder days. His spirit calls out, promising power and eternal life to whomever would free him from his ancient cage. The task has been taken up by an exiled court of dark elves, intent on restoring their lost immortality by any means necessary. The characters must race against time to foil their plans, or the world will tremble before The Court of the Sunless King…This module is an adventure designed for a party of five level 9 characters. It can plug easily into an existing campaign or be run as a short (3-5 sessions) stand-alone adventure. Additionally, this adventure also acts as Part V of Dark Descent, a six-part campaign composed of separate adventure arcs.

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Mammoth Factory Games - Fateless: The Voice Under the Sea

Mammoth Factory Games - Fateless: The Voice Under the Sea

Voiceless monstrosities and windless storms rage across the Sea of Wonders. Deep beneath the churning waters, an eldritch horror stirs from its millennia-long slumber. In this hour of peril, the Ocean Queen Arienes gathers a group of heroes to sail into the Eye of Madness and confront Urushulga, the Voice Under the Sea…This module is an adventure designed for a party of five level 9 characters or four level 10 characters. It can be played as an enchanting one-shot set in our original setting of Evermere or easily be inserted into an existing campaign.‘The Voice Under the Sea’ is the 5th of 6 one-shot adventures set in the fairy tale world of Evermere. These can be used as campaign stepping stones within the narrative of our upcoming book* ‘Fateless - A Fairy Tale Setting Guide’ (Coming late 2025 to Kickstarter)*Note: All the resources needed to run this one-shot are included in this module or in the ‘Digital Downloads’ folder linked in this document.

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Mammoth Factory Games Volume IV - Draconic Legion, Smokestorm Siege

Mammoth Factory Games Volume IV - Draconic Legion, Smokestorm Siege

War! The armies of the Drakkari Ascendancy - a vast dragon-ruled empire - scour the lands, carving their way with fire and steel. They encircle and isolate cities while burning surrounding villages, as though trying to root out some mysterious corruption. So far, their advance has been unstoppable. But the winds of war are shifting, and a small band of adventurers are nearing the city of Riversend with a most precious cargo. To keep it safe, they will have to defend the walls of Riversend and survive the Smokestorm Siege…This module is an adventure designed for a party of five level 5 characters, and takes them to level 6. It can plug easily into an existing campaign or be run as a short (3-5 sessions) standalone adventure. Additionally, this adventure also acts as Part II of The Immortal Flame, a three-part campaign composed of separate adventure arcs.Throughout the adventure, there are special Campaign Guide sections that detail mechanics, plot points, or characters that might functi

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Mammoth Factory Games Volume III - Disciples of Darkness

Mammoth Factory Games Volume III - Disciples of Darkness

In the heart of an ancient fortress, the witch-queen Sulephesh prepares a foul ritual, seeking to gain power beyond measure from a grand act of blood-sacrifice. The heroes must infiltrate her stronghold and harness the fell power of her own blood magic – for without it they cannot hope to defeat the witch-queen and her Disciples of Darkness…This module is an adventure designed for a party of five level 10 characters with powerful magical gear. It can plug easily into an existing campaign or be run as a short (3-5 sessions) standalone adventure. Additionally, this adventure also acts as Part VI of Dark Descent, a six-part campaign composed of separate adventure arcs.

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Mammoth Factory Games Volume V - Frostwilds, Heart of Ice

Mammoth Factory Games Volume V - Frostwilds, Heart of Ice

In the frozen gloom of the Forest of Crows, the arisen dead stalk between the trees. These deathless terrors have long served as defenders against greater horrors that dwell to the far north, raised to life by a mysterious storm that passes by as quickly as it blows in. Now, though, the storm lingers overhead, wreaking chaos upon the surrounding lands, for the schemes of a vengeful interloper threaten to upend the forest’s magic and shatter its Heart of Ice…This module is an adventure designed for a party of five level 5 characters, and takes them to level 6. It can plug easily into an existing campaign or be run as a short (4-6 sessions) stand-alone adventure.Additionally, this adventure also acts as Part II of the Star of Winter, a three-part campaign composed of separate adventure arcs. In this version of the tale, the characters are denizens of Kalmaar, the Dying World, and have been sent by their tribal elders to undertake a perilous journey through the frozen wastes of their plan

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Mammoth Factory Games Volume III - The Burning Dead

Mammoth Factory Games Volume III - The Burning Dead

Word has spread far and wide of a newly-discovered ruin found deep beneath the earth, and its excavators have need of hardy, adventure-ready men and women to chart its depths. But, unbeknownst to all, this ruin is no ordinary find: it is the remains of a long-emptied temple, its rotting priests steeped in blood magic and infernalism, and the dead here to not rest easily. They burn still with unending hate for the living, trapped by the fiery chains of the ritual that destroyed them, intent on bringing woe and ruin upon all who would dare to plunder the tombs of The Burning Dead…This module is an adventure designed for a party of five level 7 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure. Additionally, this adventure also acts as Part III of Dark Descent, a six-part campaign composed of smaller adventures.

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Mammoth Factory Games - Terror of the Black Marshes

Mammoth Factory Games - Terror of the Black Marshes

Something odd stirs in the heart of the Altevir Basin. The usual haunting stillness of the Black Marshes is broken by the chaotic clamor of frantic excavations. Throgg, a hulking crocodile and ogre hybrid, has commanded his band of crazed goblin followers to dig up the petrified remains of an ancient black dragon. If he is not stopped in time he shall consume the dragon’s power to become… the Terror of the Black Marshes.This module is an adventure designed for a party of five level 1 characters, and takes them to level 3. It can serve as the beginning of a larger campaign or be run as a short (4-6 sessions) stand-alone adventure.

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Mammoth Factory Games - Fateless: Snow Blight of the Neverwood

Mammoth Factory Games - Fateless: Snow Blight of the Neverwood

Death comes swiftly in the ancient and dark forest known as the Neverwood. The characters find themselves forced into an unholy bargain: their lives and their freedom in exchange for putting an end to the bloody vendetta of a legendary princess, who has arisen from her eternal slumber with anger in her veins and vengeance in her heart. So far, however, none have survived an encounter with Snow Blight of the Neverwood…This module is an adventure designed for a party of five level 3 characters or four level 4 characters. It can be played as an enchanting one-shot set in our original setting of Evermere or easily be inserted into an existing campaign.‘Snow Blight of the Neverwood’ is the 2nd of 6 oneshot adventures set in the fairy tale world of Evermere. These can be used as campaign stepping stones within the narrative of our upcoming book & Foundry Module * Fateless - A Fairy Tale Setting Guide (Coming late 2025 to Kickstarter)*Note: All the resources needed to run this one-shot are in

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Mammoth Factory Games Volume V - The Survivors Guide to the Frostwilds

Mammoth Factory Games Volume V - The Survivors Guide to the Frostwilds

The Survivors Guide to the FrostwildsSUBSCRIBER EARRLY ACCESS VERSION

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Mammoth Factory Games - Fateless: The Real Boy

Mammoth Factory Games - Fateless: The Real Boy

Prosperia, Chivalria’s wondrous metropolis, is buzzing with excitement over the construction of its first airships. However, a dark secret lies at the heart of this invention. As the city is shaken by the sudden appearance of a colossal construct rampaging through the streets, the characters must find their courage, selflessness and honesty to save the city and uncover the mystery of The Real Boy…This module is an adventure designed for a party of five level 2 characters. It can be played as an enchanting oneshot set in our original setting of Evermere or easily be inserted into an existing campaign.‘The Real Boy’ is 1 of 6 adventures in a series of one-shots that showcase the kind of stories that one can experience in the fairy tale world of Evermere. These can be used as campaign stepping stones within the narrative of our upcoming book & Foundry Module * Fateless - A Fairy Tale Setting Guide (Coming late 2025 to Kickstarter)*Note: All the resources needed to run this one-shot are in

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Mammoth Factory Games Volume V - Frostwilds III, Lord of the Hollow Mountain

Mammoth Factory Games Volume V - Frostwilds III, Lord of the Hollow Mountain

A star has fallen to the earth, bringing with it chaos and terror. The frost giants of the Hollow Mountain plan to use its power in a foul ritual, giving them the strength to spread their tyranny far and wide. To stop them, the barbarian clans of the Ashen Lands must be united, and a desperate assault must be made upon the Lords of the Hollow Mountain…This module is an adventure designed for a party of five level 7 characters, and takes them to level 8. It can plug easily into an existing campaign or be run as a short (4-6 sessions) standalone adventure.Additionally, this adventure also acts as Part III of the Star of Winter, a three-part campaign composed of separate adventure arcs. In this version of the tale, the characters are denizens of Kalmaar, the Dying World, and have been sent by their tribal elders to undertake a perilous journey through the frozen wastes of their planet, following the trail of a fallen star.The surrounding setting and overarching narrative of this campaign

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Mammoth Factory Games - Infernal Forges

Mammoth Factory Games - Infernal Forges

Down in the depths of the under-dark, an ancient evil stirs once more, threatening to spell doom for the surface world. Fiendish giants have emptied the lava river that acts as the region’s heat source to manufacture infernal war-golems of terrible might. The characters must brave the depths below, defeat these demonic warriors, and destroy their Infernal Forges.This module is a 5e adventure designed for a party of five level 5-6 characters, built to be plugged easily into an existing campaign or as a stand-alone adventure.

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Mammoth Factory Games - Bloodlords of the Deep

Mammoth Factory Games - Bloodlords of the Deep

Stranded upon the mist-shrouded Isles of Thess, the characters find themselves embroiled in a centuries-old conspiracy that threatens to consume every living soul upon the islands. They must unravel the secrets of the isles and face the shadows that lurk in the mists if they are to defeat the Bloodlords of the Deep.This module is a 5e adventure designed for a party of five level 10 characters, built to be plugged easily into an existing campaign or as a short stand-alone adventure.

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Mammoth Factory Games - Temple of Time

Mammoth Factory Games - Temple of Time

Lost for ages amidst the ruins of a dead empire, a great power of old thrums with ancient might. Entrapped by the mechanisms of the temple that houses it, the characters must either claim this power or be entombed with it forever. The trials to obtain this power will push them to their limits, and beyond the bounds of death itself – for the laws of mortality hold no sway in the Temple of Time.This module is a 5e adventure designed for a party of five level 9-10 characters, and is built to be plugged easily into an existing campaign or as a short stand-alone adventure.

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Mammoth Factory Games - Fateless: Cave of Blunders

Mammoth Factory Games - Fateless: Cave of Blunders

Rumours tell of Ella of Cinders, a powerful genie who is imprisoned beneath the famed gambling halls of Adrabba. Guided by love, a princess has tasked the characters to infiltrate Adrabba’s infamous den of luck and free Ella of Cinders from her fiery prison deep within the Cave of Blunders…This module is an adventure designed for a party of five level 5 characters or four level 6 characters. It can be played as an enchanting one-shot set in our original setting of Evermere or easily be inserted into an existing campaign.‘The Cave of Blunders’ is the 3rd of 6 one-shot adventures set in the fairy tale world of Evermere. These can be used as campaign stepping stones within the narrative of our upcoming book* ‘Fateless - A Fairy Tale Setting Guide’ (Coming late 2025 to Kickstarter)

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Mammoth Factory Games - The Sprawl

Mammoth Factory Games - The Sprawl

Deep in the heart of the forest realm of the Sprawl, great powers have lain dormant for generations. Now, with the encroachment of mankind upon its sacred groves, they have stirred for the first time since elder days, and mustered the full might of the forest against its human invaders. Meanwhile, avaricious forces conspire to destroy the very soul of the land. To foil their plans, the characters must keep their wits about them and brave the dangers of The Sprawl.This module is a 5e adventure designed for a party of four to five level 8-10 characters, and built to be plugged easily into an existing campaign or as a short stand-alone adventure.

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Mammoth Factory Games Volume II - Wild Hunt

Mammoth Factory Games Volume II - Wild Hunt

For centuries, an ancient pact has maintained peace between the fey of Gwyll Forest and the human town of Antlewood. But mortal memories are short, and a band of hunters are in danger of shattering the old oaths by hunting a sacred beast. The characters must brave the enchanted woods to stop them, lest they invoke the wrath of the Wild Hunt.This module is a 5e adventure designed for a party of five level 6 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure. Additionally, this adventure also acts as Part III of the Hoard of Ghaundal, a six-part overarching story composed of smaller adventures.

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Mammoth Factory Games - Fateless: Beast of Stragovia

Mammoth Factory Games - Fateless: Beast of Stragovia

Cursed! After a night at the inn, the characters awaken to find one of them afflicted with a strange vampiric curse. Saving their comrade from undeath is more complex than it might seem, though, for their curse is at the centre of an aristocratic conspiracy, and its secrets are guarded by The Beast of Stragovia…This module is an adventure designed for a party of five level 7 characters or four level 8 characters. It can be played as an enchanting one-shot set in our original setting of Evermere or easily be inserted into an existing campaign.‘The Beast of Stragovia’ is the 4th of 6 one-shot adventures set in the fairytale world of Evermere. These can be used as campaign stepping stones within the narrative of our upcoming book* ‘Fateless - A Fairy Tale Setting Guide’ (Coming late 2025 to Kickstarter)*Note: All the resources needed to run this one-shot are included in this pdf or in the ‘Digital Downloads’ folder linked in this document.

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Mammoth Factory Games Volume II - Marshes and Madlads

Mammoth Factory Games Volume II - Marshes and Madlads

Basugaal, father of the goblin races, once cut a path of destruction across the earth - until the river god Osiminal finally ended his reign of terror. The goblin god long ago swore vengeance on his rival and seeks to resume his rampage once more, this time while Osiminal is at his weakest. It’s up to the characters to uncover Basugaal’s plans and unravel the schemes of a god. But to do so, they’ll have to brave a land of Marshes and Madlads.This module is a 5e adventure designed for a party of five level 3 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure.

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Mammoth Factory Games Volume III - Coilds of Dread

Mammoth Factory Games Volume III - Coilds of Dread

Chaos brews on the streets of Low Town - a motley subterranean settlement of exiles and adventurers - after a trinket precious to one of its rulers is stolen! While the powers that be in Low Town point their fingers at one another, the true thieves slither away into the shadows, intent on using the stolen artefact to unleash a legion of slumbering snake-monsters upon the surface. The characters must uncover the thieves’ sinister plot and descend into their hidden nest to save the town from the Coils of Dread…This module is an adventure designed for a party of five level 8 characters. It can plug easily into an existing campaign or be run as a short (3-5 sessions) stand-alone adventure. Additionally, this adventure also acts as Part IV of Dark Descent, a six-part campaign composed of separate adventure arcs.

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Mammoth Factory Games Volume III - Land of the Blind

Mammoth Factory Games Volume III - Land of the Blind

Condemned! One way or another, the characters have been branded as criminals and sent to languish forever beneath the earth in a vast underground cavern complex. Terrifying, blind monstrosities stalk these lightless reaches, and the remnants of ancient evil fester in the dark. The characters must find their courage, conserve their light, and quieten their footsteps should they ever hope to escape The Land of the Blind…This module is an adventure designed for a party of five level 5 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure. Additionally, this adventure also acts as Part I of Dark Descent, a six-part overarching story composed of six chapters.

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Mammoth Factory Games Volume V - Frostwilds, The Howling Peaks

Mammoth Factory Games Volume V - Frostwilds, The Howling Peaks

The mountain-dwelling Stormclaw Clan has been ripped apart by a terrible tragedy, and now stands upon the brink of civil war. Their totem animal – a massive, winged wolf – has gone insane after the loss of its rider, and now bars them from a vital trade route, savaging all who approach. Without trade, the clan will starve, but without their totemic beast, they will be spiritually lost, and so their leaders bicker incessantly over what to do. The rider, though, still lives, trapped and dying, and while they argue any hope of rescuing him slowly slips away. To save the clan from itself, the characters must navigate its tense politics and confront the raging beast that guards The Howling Peaks…This module is an adventure designed for a party of five level 3 characters, and takes them to level 4. It can plug easily into an existing campaign or be run as a short (3-5 sessions) standalone adventure.Additionally, this adventure also acts as Part I of The Star of Winter, a three-part campaign

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Mammoth Factory Games Volume IV - Drakklings, Dragons' Keep

Mammoth Factory Games Volume IV - Drakklings, Dragons' Keep

Draconic invaders stalk the fields and forests of the Raxian Empire while dragons of all shapes and sizes rain death from above. The Ascendancy struck without warning or provocation, putting entire villages to the sword, and it seems that nothing can halt their advance. The Empire’s lone hope lies with a mysterious organisation and an even more mysterious box. If this most secret of cargos can reach the town of Riversend, then perhaps all is not lost. On their way, though, the characters fall into the clutches of a marauding dragon, and are taken far behind enemy lines. If they are to have any hope of delivering their cargo, they must first escape the Dragons’ Keep…This module is an adventure designed for a party of five level 3 characters, and takes them to level 4. It can plug easily into an existing campaign or be run as a short (3-5 sessions) stand-alone adventure. Additionally, this adventure also acts as Part I of The Immortal Flame, a three-part campaign composed of separate adv

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Mammoth Factory Games Volume II - Astral Voyage

Mammoth Factory Games Volume II - Astral Voyage

Lost in the vastness of the Astral Sea, the characters are adrift with no memory of how or why they left the material realm. With no clear way home and surrounded on all sides by beings of eldritch evil, they have only one option if they wish to survive this hostile environment – to embark on a perilous Astral Voyage.This module is a 5e adventure designed for a party of five level 7 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure. Additionally, this adventure also acts as Part IV of the Hoard of Ghaundal, a six-part overarching story composed of smaller adventures.

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Mammoth Factory Games - King of the Wastes

Mammoth Factory Games - King of the Wastes

Howling desert winds cry for vengeance! The encroaching city-state of Beripet has pushed the local desert elves to the brink. Now the elves are waging a campaign of terror and kidnapping, whisking people away in the night. But are these hostages meant as bargaining chips, or living tribute for the King of the Wastes?This module is a 5e one-shot adventure designed for a party of five level 13 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure. Additionally, this adventure can also act as a short follow-up to the standalone adventure Everdune: Wrath of the Ekrothari.

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Mammoth Factory Games - Ammaroth Awakened

Mammoth Factory Games - Ammaroth Awakened

From the primordial depths of time comes Ammaroth the Unstoppable, an ancient spirit of elemental rage. For generations, the powerful beast has slept undisturbed beneath the ancient redwood forest, but the meddling of mortals has roused its anger, and now it will destroy all in its path – including the shining city of Surset. The characters must race against time to halt Ammaroth and save Surset from certain doom… This is a short, 4-6 hour 5e adventure designed for an experienced party of five to six level 10 characters. Built to be played as a stand-alone game, it can also be inserted into an ongoing adventure as a very challenging side quest.

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Mammoth Factory Games Volume IV - Solaris Drakkarum, Bastion of Flame

Mammoth Factory Games Volume IV - Solaris Drakkarum, Bastion of Flame

High above a boiling sea floats an immense, storm-capped fortress. From this vantage, the Dragon Emperor Cyraxathon wages a war of conquest against all he surveys, directing his draconic generals from a throne of white fire. To put an end to his warring, the characters must sail the blistering waters and infiltrate his stronghold – but on the way their resolve will be tested, for not all is as it seems, and there are maddening secrets locked away in the dragonlord's Bastion of Flame…This module is an adventure designed for a party of five level 7 characters, and takes them to level 8. It can plug easily into an existing campaign or be run as a short (3-5 sessions) standalone adventure. Additionally, this adventure also acts as Part III of The Immortal Flame, a three-part campaign composed of separate adventure arcs.Throughout the adventure, there are special Campaign Guide sections that detail mechanics, plot points, or characters that might function or act differently in the campaign

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Mammoth Factory Games Volume II - Saurian Isles

Mammoth Factory Games Volume II - Saurian Isles

Lost for centuries, the great hoard of the dragon Ghaundal has long been a fixture of legend. Now, the path to this storied treasure has been revealed, but the way is fraught with danger. Storms wrack the seas and vicious lizardfolk stalk the caves beneath the island. Riches beyond imagining await the characters, but only if they can brave the primordial perils of the Saurian Isles.This module is a 5e adventure designed for a party of five level 8 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure. Additionally, this adventure also acts as Part V of the Hoard of Ghaundal, a six-part overarching story composed of smaller adventures.

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Mammoth Factory Games - Everdune: Wrath of the Ekrothari

Mammoth Factory Games - Everdune: Wrath of the Ekrothari

Ambushed and stranded amidst one of the most hostile realms in the known world, the party must struggle to survive and rescue their fellow travellers. Surrounded on all sides by oceans of shifting sand, their fight is not only against the creatures of the desert and their shadowy attackers, but the looming threats of starvation and heat exhaustion. All the while, they are unaware of the true nature of their journey, the true value of their cargo, and why they have invoked the Wrath of the Ekrothari.This module is a 5e adventure designed for a party of five level 7-8th characters, built to be plugged easily into an existing campaign or as a stand-alone adventure. The module sees the characters set out on a perilous journey over a vast desert known as the Everdune.

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Mammoth Factory Games Volume III - Mark of the Beast

Mammoth Factory Games Volume III - Mark of the Beast

From deep beneath the earth come the beastkin, savage mutants sculpted by ancient blood magics. Rampaging at the behest of a savage witch, these creatures have overrun an isolated mining town, stealing away its populace for their beastly rituals. The characters must venture into the heart of the herd, discover its secret masters, and foil their dark rites. Should the characters fail, untold scores of innocents will be mutilated and transformed by The Mark of the Beast…This module is an adventure designed for a party of five level 6 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure. Additionally, this adventure also acts as Part II of Dark Descent, a six-part campaign composed of smaller adventures.

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Mammoth Factory Games Volume IV - Wildhunt II, Vows of Spring

Mammoth Factory Games Volume IV - Wildhunt II, Vows of Spring

For the first time in millennia, a wedding promises to renew the Old Pact between humans and fey. But beneath the shadowy treetops of Gwyll forest, a jealous suitor seeks to prevent the old oaths' fulfillment, stealing away both groom and bride. To save the day, a band of heroic wedding guests must scour the enchanted woods for the missing nearlyweds, or never again will there be another chance to renew the Vows of Spring…This module is an adventure designed for a party of five level 6 characters. It can plug easily into an existing campaign or be run as a short (3-5 sessions) stand-alone adventure.

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Mammoth Factory Games Volume II - Legion of Steel

Mammoth Factory Games Volume II - Legion of Steel

Doom has come to the ancient city of Myrillium! The Ferrovex, a ravenous metallic infection that animates and reshapes the flesh of the dead, has assembled a vast horde of undead abominations and seeks to tear down the city. Myrillium must be defended, lest every soul within fall prey to the Legion of Steel...This module is a 5e adventure designed for a party of five level 10 characters. It can plug easily into an existing campaign or be run as a short stand-alone adventure. Additionally, this adventure also acts as Part VI of the Hoard of Ghaundal, a six-part overarching story composed of smaller adventures.

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Mammoth Factory Games Volume II - Nomads of the Droughtlands

Mammoth Factory Games Volume II - Nomads of the Droughtlands

Summoned to a far-off land where catfolk rule the scorching plains, the characters quickly become embroiled in a devilish scheme to bring death and ruin. Turmoil spreads amidst the clans of the great savannah and deadly fiends infest the wilderness. How the characters choose to face these dangers will tilt the hand of fate, spelling either great fortune or terrible doom for the Nomads of the Droughtlands…This module is a 5e adventure designed for a party of five 5th level characters.

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Mammoth Factory Games Volume IV - Feast of the Damned, Infernal Conclave

Mammoth Factory Games Volume IV - Feast of the Damned, Infernal Conclave

Wracked by famine and drought, the town of Maissen has seen better days. With the prayers of its people unanswered from on high, some seek out salvation from below – and the devils of the Inferno are more than willing to answer. Now, two infernal cults vie for power over the town’s desperate populace, each seeking to claim every living soul in the settlement for their own. Will the cults be stopped in time to save the town from being served at the Feast of the Damned?This standalone adventure is designed to be run for a party of four to five level 6 characters over the course of three to five sessions.

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Mammoth Factory Games Volume II - Flesh to Stone

Mammoth Factory Games Volume II - Flesh to Stone

A curse of stone descends upon the distant frontier city of Ordenstahl! Its people are struck by a strange condition that slowly petrifies flesh, and if the settlement is to have any hope of surviving, a band of heroes must brave the looming Shatterpeak mountains, face the orcish hordes that have poisoned its waters, and find a cure for this strange affliction that transforms Flesh to Stone.This module is a 5e adventure designed for a party of five level 5 characters. It can plugged easily into an existing campaign or as a short stand-alone adventure. Additionally, this adventure also acts as Part II of the Hoard of Ghaundal, a six-part overarching story composed of smaller adventures.

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Mammoth Factory Games - Dragons of the Immortal Flame

Mammoth Factory Games - Dragons of the Immortal Flame

The beating of vast wings sounds over the eastern isles. In a desperate bid to prevent the outbreak of war, the characters must cross the territory of an immense draconic empire, dodging its agents at every turn. Unbeknownst to them, a hidden threat lurks in the shadows, planning to use them as pieces in its great game. They must defy its machinations if they are to escape unscathed from the Dragons of the Immortal Flame.This module is a 5e adventure designed for a party of five level 8-9 characters, built to be plugged easily into an existing campaign or as a short stand-alone adventure.

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