grandseiken
Module Developer
Modules
Multilevel Tokens
Adds several helpful token automation features, particularly (but not only) suited to maps with multiple levels. Teleport tokens to another location when they move into a particular region (e.g. from the bottom of a staircase to the top). Clone tokens from one region to another, syncing movement and other property updates (e.g. allowing players to "see" what is happening on floors below). Trigger macros when a token enters or leaves a particular region. See page at URL below for full usage instructions.
Vehicles and Mechanisms
Adds a way to control multiple scene elements (tokens, tiles, walls, and so on) as a single unit, so that they all move and rotate at once. The concept is flexible and can be used for general automation, traps, or other mechanisms with moving parts.See page at URL below for full usage instructions.