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Netrunner Zim

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1 module
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Modules

Night City Gang & Corp Mook Pack

IMPORTANT INSTALLATION NOTE: If you are unable to open mook sheets after bulk importing from a module, IMPORT THE MOOKS INDIVIDUALLY. This is a bug with Foundry. NOTE: Mooks are structured around light homebrew options, all of which are optional. See the included journal entry for more information on this homebrew. The NC Gang & Corp pack includes 70+ premade mooks that are ready-made for you to include in your gigs! These mooks encompass EVERY major faction included in the core rules. Included: * 3 tiers of generic mooks (street thugs, gangsters, and corporate security) with 3 mooks each + variants + some generic automated tech that's been reformatted to fit your game * Every major and minor gang covered in the core rules: from Maelstrom to the Philharmonic Vampyres, it's all there! Night City has never felt so alive! * 5 major corporations (the NCPD Arasaka, Militech, Biotechnica, and Trauma Team) + 1 minor corp (Scott Brown Real Estate) * A dozen new vehicle types with associ

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