KayelGee
Module Developer
Modules
Token Attacher
Attach anything(even tokens) to tokens, so that they move when the token moves and rotate/move when the token rotates. Create prefabs and many more features, see the github readme for more details.
Select tool everywhere
Adds the select tool to all controls(measure templates, lighting and sound) and a patch for journal notes so the select tool works there too. This is a quick and dirty module. You can move multiple light/sounds/templates/journals with this. Thanks to Blitz#6797 the selection does show correctly. This module checks if a select tool is there before adding it(also thanks to Blitz) and makes sure to only do anything if this module added the select tool, so it should be safe to use with other modules that add a select tool. This will probably be obsolete in the future.
Moar Folders
Allows increasing of the maximum folder depth. Use at your own risk, as this is removing a limitation set by core Foundry and can cause UI and performance problems.
DrawingTokenizer
Allows to convert one or multiple drawings into a image.
Control concealer
Adds two customizable tabs to the controls bar(on the left) and let's you hide tools(or complete layer controls) in each of those.Should you add or remove modules after you have made a selection this will try to adapt your previous selectiong to the added or deleted tools. This is for everyone that has a lot of modules that add their tools to the layer controls on the left side and also for everyone that might have a lot of tools they use while preparing games but a lot less or different while actually playing.